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Clash Royale May Update


Clash Royale May Update

News By Clash Royal 2016-05-02 07:13:26

New Features in the upcoming update!

  1. We will be able to watch Friendly Battle lives and see best battles from any Arena via Channels.
  2. New look will be released!
  3. You can throw confetti in the battle:
  4. New Clan Badges: and King
  5. New look:
  6. Updating…

More Rewards

  • Players will receive a decent amount of for every win battle, even when all chest slots are full.
  • Crown Chest contains twice as much reward as before.
  • Super Magical Chest Drop chance to drop gets doubled!
  • Magical Chest and Chest chance to drop get increased.
  • Higher Arena = More card request.
  • You can buy Legendary in Legendary Arena. The first Legendary Card costs 40k and you can buy up to 3 .

Balance Changes

Players in Arena 8 will be able to buy Legendary in

Hopefully it will not take up to 20k to get a Legendary Card :D.

: Damage decreased by 10% and deployment time increased from 3s to 5s

In Clash Royale, is a defensive building which is usually used on offense. It is pretty strong currently and offers a lot of value for only 4 . The use rate of this card in Arena 8 is extremely high for such a contentious card. In addition, If you want to join the , your need to be at least level 9.

: Lifetime gets decreased from 60s to 40s:

Hands down the is very dominant at this time. It’s very hard to take it down without spending more than 5 , especially with players in low-mid . A lower lifetime will make the game more balanced. I totally agree with this change.

: HP decreased by 20%

Undoubtedly is one of the best at this time. People use it a lot in almost every deck. Using it as the distraction is very interesting but It’s just too good on offense. A change is needed.

: HP decreased by 11%

Another nerf to the , our favorite defensive . It does a lot of damage for the value of 3 .

Royale : Attack range increased by 1

Royale hasn’t found his purpose in Clash Royale yet since the last update. From now on, he can outrange a lot of defensive buildings in game. Hopefully people will use him more in the future with the longer attack range.

: Mirrored Common and Rare level increased by 1

Due to the , level 4 is required to all to their respective levels in .

and Mini P.E.K.K.A will get affected by pushback

For example, the can push them back. In my opinion this change is great. It is for consistency with other troops.

Fixed range values of all units

  • Attack range handling will be fixed because of different sized units. This is just a change about graphic, it will not change the mechanical system in game.
  • Some units have the same attack range encountered each other but they don’t always attack at the same time. This bug has been fixed.
  • Fixed some small graphics bugs.