Dark Prince

Dark Prince

Troop Cards By Clash Royal 2016-03-01 21:53:59

“Dealing area damage with each swing and double after charging, the Dark is a formidable fighter. To harm his squishy core, break his shield first.”

  • This card is unlockable from the Royal Arena (Arena 7).
  • The Dark is a fast, splash damage dealing troop, making it effective against hordes of troops, or against spawner decks.
  • Like the , when the Dark moves for a while, it will charge, making it gain a movement speed boost. When the Dark attacks a target, it will do 2x damage to the target and any nearby targets while also losing the speed bonus. It can regain the movement speed bonus if it starts to move again.

  • It is effective at stopping the ’s charging attack. Due to the shield having a separate health bar from the Dark , it will absorb the ’s charging attack will be absorbed by the shield, keeping the Dark safe from losing a lot of hitpoints.

  • This card was added to the game on 29/2/16 with the March Update.
  • The Dark is not related to any other Supercell game.

Hit Speed Speed Deploy Time Range Target Cost Count Rarity Type
1.5 sec Medium 1 sec Melee Ground 4 x1 Epic Troop


Level Hitpoints Shield Hitpoints Area Damage Damage with Ability Damage per second
3 847 242 151 302 100
4 931 266 166 332 110
5 1,022 292 182 364 121
6 1,120 320 200 400 133
7 1,232 352 220 440 146
8 1,344 384 240 480 159