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Elixir Advantage Trick


Elixir Advantage Trick

Guides By Clash Royal 2016-02-25 13:34:41

As we all know, both players will receive the same amount of throughout the battle time and the will go back and forth. It’s very hard to destroy a Tower in game since it’s the goal every player targets. The best time to destroy a Tower is obviously when it is not protected. One way is to simply bait a tower into being undefended then steal it (, ,…). However, If you can kill high , you will have lots of to use and your opponent just can’t afford to defend against them.

For example: Drop the card onto the , If you can do it right, your tower will just take the 30 damage from the Barrel and 0 damage from the . 3 for 4 , that’s a gain of 1 for you. Do it couples of times in the battle and you can earn a few free to knock down the enemy Towers (obviously). There are plenty of ways to spend your but as far as I can see, 5 Elixirs is enough to take down a tower (, ,…).

Yes! You got it! Make enough trades and you will have enough to destroy the Tower and win the battle. This is the most reliable way to win Battles in Clash Royale.

Proactive cards and Reactive Cards

Our Rules:

  1. Do not talk about Trick.
  2.  Do not talk about Trick.
  3. Never waste your , place a card when it reaches 10 Elixirs.
  4. Most of the time, you just need 5 difference to win the game.
  5. Play a mix of Reactive and Proactive .

What are Proactive cards?

Proactive should be which can threaten the enemy Crown Towers and hard to made -positive trades. They are the you can play blind when it hits 10 . Don’t use any card which can’t deal a single damage to the Tower before it dies, that’s the rule #3 above.

  • : Most of the time, they can’t deal much damage before getting killed. Don’t use them proactively.
  • : Bad, easy to counter. Don’t waste 4 for this.
  • : Not bad, it’s not easy to counter tho and can deal hundreds damage to the enemy Towers.
  • Other Good Proactive : , , , , P.E.K.K.A,…

Use your Proactive when they don’t have any good Reactive :

  • , , , and would be nice.
  • If you know the opponent is holding a counter, don’t drop your Proactive card until that counter card is placed.
  • Don’t use your If the opponent hasn’t used the yet. 3 Tombstones – 3 Princes = -6 = losing!

What are Reactive cards?

They are which help you do positive trades in the battle. Don’t bother to drop the on 1 Skeleton but  a or the .

  • The upside: Most of the time, they will swing the battle in your favor.
  • The downside: Sometimes the opponent are not easy to counter.

Reactive and Matchups

Think clearly before using your reactive for the positive trades. Using 3 to deal with 2 is going to destroy your own Towers.

  • > //.
  • = .
  • < Spear .

Matchups matter at close level:

  • can kill Spear , but can’t kill Archers.
  • can destroy equal level Goblin Huts and Collectors.
  • A single can kill equal level , and .
  • Spell can’t hit troops from the frozen or freshly summoned troops.
  • Don’t use Skeleton Amy to counter or because they can deal AoE damage.
  • A single Spell can kill equal level , and Wizards.

Trading HP Vs. Elixir

Never lose the sight of the end goal: Having more Crowns before the clock goes to 0:00. There is no difference between 1-0 and 3-0. One of the most common mistakes that I have seen is players focus on a defense instead of dealing damage to the enemy Towers, especially at the end of the battle. Your Crown Towers have decent HP and they can take care of themselves in an attack. Don’t Arrow a pack of 3 or .

A Tower with 1 HP wins the game as much as a Tower with 1000 HP. Sometimes, just let your Tower take hundreds damage and spend those Elixirs on a Proactive , which can finish off the enemy Tower. Using the in the opposite lane you are getting attacked is a good common trick. If both players have all Towers: Just keep defending because you still have lots of time to finish off the enemy Towers.